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KMS 1.2.145 - Union Revamp - Printable Version

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KMS 1.2.145 - Union Revamp - Baklava - 2011-11-17

Takebacker Wrote:This is exactly the reason i'm expecting the next revamp to blow d'icks.

DAMAGE IS NOT THE ONLY F'UCKING THING IN THIS GAME.

So being able to survive is a bonus...because it's fun to be the last person standing hopelessly at a boss, right?

Also, reiterating;

GOD WHAT. ACB JUST GOT NERFED. It's now 730% at Lv12 instead of 740%.
WOW.


KMS 1.2.145 - Union Revamp - Takebacker - 2011-11-17

Baklava Wrote:So being able to survive is a bonus...because it's fun to be the last person standing hopelessly at a boss, right?

Also, reiterating;

GOD WHAT. ACB JUST GOT NERFED. It's now 730% at Lv12 instead of 740%.
WOW.

Yes? Do you have any idea the empress runs that hung on the shoulders of our paladin because no one else could survive long enough after death to clear all the f'uck tons of summons on the left side for the entire rest of the squad to come back?

Paladins hardly suck because of this.


KMS 1.2.145 - Union Revamp - FenixR - 2011-11-17

Takebacker Wrote:This is exactly the reason i'm expecting the next revamp to blow d'icks.

DAMAGE IS NOT THE ONLY F'UCKING THING IN THIS GAME. A silly ass title like "weakest" is enough for you to drop the class? Wow. This goes true for all those retards on insonya, too.

Hahahahahahahahahahahaha... what you are serious? If you dont have damage, then you may as well be a rock in the background on this game. Tankyness? Survival? wtp does it help you if you cant take the boss when you are alone after everyone get killed?


KMS 1.2.145 - Union Revamp - Takebacker - 2011-11-17

FenixR Wrote:wtp does it help you if you cant take the boss when you are alone after everyone get killed?

You didn't spend $3-5 on the required wheels like the rest of the squad, for one thing. Well maybe you did, but you definitely didn't use them all.


KMS 1.2.145 - Union Revamp - CrazyForDex - 2011-11-17

FenixR Wrote:Hahahahahahahahahahahaha... what you are serious? If you dont have damage, then you may as well be a rock in the background on this game. Tankyness? Survival? wtp does it help you if you cant take the boss when you are alone after everyone get killed?

Edit: ah ninja'd.


KMS 1.2.145 - Union Revamp - Arrol - 2011-11-17

FenixR Wrote:Hahahahahahahahahahahaha... what you are serious? If you dont have damage, then you may as well be a rock in the background on this game. Tankyness? Survival? wtp does it help you if you cant take the boss when you are alone after everyone get killed?
I'd take it you're another one of those Damage Hoars.


KMS 1.2.145 - Union Revamp - Spadow - 2011-11-17

Enrage is back to 60% from 40%.


KMS 1.2.145 - Union Revamp - Baklava - 2011-11-17

Arrol Wrote:I'd take it you're another one of those Damage Hoars.
Uh...It's only, you know, true.

Unless you gear the HELL out of a Paladin(and even then, still fat chance), one would never solo a boss like empress in the case that everyone dies.

Elemental resistance to everything.


KMS 1.2.145 - Union Revamp - FenixR - 2011-11-17

Arrol Wrote:I'd take it you're another one of those Damage Hoars.

I never been a damage hoar nor did i had any intention of becoming so, but the game makes it so painfully obvious that you are crap if you dont get yourself some beef damage. Main reason why i stoped playing.


KMS 1.2.145 - Union Revamp - Arrol - 2011-11-17

FenixR Wrote:I never been a damage hoar nor did i had any intention of becoming so, but the game makes it so painfully obvious that you are crap if you dont get yourself some beef damage. Main reason why i stoped playing.

Maybe for you but nowadays I only play the game just so get some interesting stuff to play around.


KMS 1.2.145 - Union Revamp - Dark Link - 2011-11-17

Arrol Wrote:Maybe for you but nowadays I only play the game just so get some interesting stuff to play around.

I've never been a damage whore, but it doesn't require too much thought process to show the direction this game has gone.

This game isn't about damage? Tell that to Nexon and their potential system.


KMS 1.2.145 - Union Revamp - Imitazion - 2011-11-17

enrage is back at 60% since a minor patch.


KMS 1.2.145 - Union Revamp - X~Blazin~X - 2011-11-17

Takebacker Wrote:This is exactly the reason i'm expecting the next revamp to blow d'icks.

DAMAGE IS NOT THE ONLY F'UCKING THING IN THIS GAME. A silly ass title like "weakest" is enough for you to drop the class? Wow. This goes true for all those retards on insonya, too.

O.o I'm the weakest paladin you'll ever see, I'm sure that's not the reason my motivation died..it's the fact that I feel like I lack any use in pretty much every situation..other than being Mr.Survival CO mule. Sure I can live...but doing worse dmg than a bishop is a horrible trade off for not dying imo.


KMS 1.2.145 - Union Revamp - Baklava - 2011-11-17

Flame Charge's DOT now only works if it's the only charge, doesn't activate when dual charged.


KMS 1.2.145 - Union Revamp - Dark Link - 2011-11-17

Baklava Wrote:Flame Charge's DOT now only works if it's the only charge, doesn't activate when dual charged.

Scumbag Nexon

Creates Dual Charge for WK / Paladins

Effects only work on Single Charge


The ONLY reason I see these being made was for PvP, because you can only have ONE charge active at a time in PvP.


KMS 1.2.145 - Union Revamp - X~Blazin~X - 2011-11-17

Baklava Wrote:Flame Charge's DOT now only works if it's the only charge, doesn't activate when dual charged.

Why even have the effects then...might as well remove dual charging all together if they wanna make these changes work.


KMS 1.2.145 - Union Revamp - byakugan - 2011-11-17

I'd like just to point out, Paladins might be weak compared to the other two warriors (I seriously doubt they are weaker than many of the other jobs and definitely not weaker than bishops) but they are the job with the best survival and the warrior with the best animations (leaving DS aside, that abomination).

The fact some jobs can take a boss on their own and kill it after everyone else is dead is a mistake of Nexon, not something to reproach palladins about.


KMS 1.2.145 - Union Revamp - Baklava - 2011-11-17

Haha, I was wrong. It does work with dual charging but the effects overlap each other.

Some will be stunned and some will be burned but never a double effect. The ratio is like 7:0.5 stunned:burned, and even then if you use charge blow again, all the effects cancel out. Even with just flame charge on, the rate is ridiculously low. Takes, on average, 4-6 charge blows for it to work with a supposed 90% rate.

Either this is bad programming or some deliberate trolling.
No matter, this is so bad it's actually quite amusing to me now.


KMS 1.2.145 - Union Revamp - Bomber - 2011-11-17

Well nexon did some wierd things to paladins! Hopes it gets fixed up.
I'd be cross with myself if i left it now. This was a patch 0.04 character. Putting up with this hate would be nothing like the old WK & Paladin. I'm fine.


KMS 1.2.145 - Union Revamp - Takebacker - 2011-11-17

FenixR Wrote:the game makes it so painfully obvious that you are crap if you dont get yourself some beef damage.

I guess that's why i attend empress whenever possible. I'm not even the strongest buccaneer in khaini, much less GMS.

Shows how much people care about "beef damage". Wink