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[1.2.397] Demon Slayer (3) - Printable Version +- Southperry.net (https://www.southperry.net) +-- Forum: Extraction Stuff (https://www.southperry.net/forumdisplay.php?fid=13) +--- Forum: Extractions (https://www.southperry.net/forumdisplay.php?fid=68) +--- Thread: [1.2.397] Demon Slayer (3) (/showthread.php?tid=45252) |
[1.2.397] Demon Slayer (3) - Viaje - 2011-08-04 Blades4hire Wrote:Also, I hope they fix those miss iframes eventually, because right now, BGA is so annoying on a db, because if you try to stand on it to tank touch and dodge the stuns, it's body misses on me atleast 50% of the time, and then it punches me into stunlock for about 45 secondsI believe they got fixed in Jump, but don't quote me on that. I definitely feel your pain though. When my brother and I first duo'd BGA on our DB and Paladin, respectively, we would get stunned for what seemed like minutes at a time (because the bastard likes to stun you while you're stunned). Our second run was better once we synchronized our buffing in a way that ensured the boss was nearly constantly KB'd, but it's annoying to know that it's not even worth trying to solo right now. [1.2.397] Demon Slayer (3) - Blades4hire - 2011-08-04 Worthyness Wrote:* still waiting for an available top/bottom set for archers and pirates* A lot of superfunded archers/pirates/mages I know use an android top+Stirgeman power pants, but most people can't afford that. [1.2.397] Demon Slayer (3) - Teppi - 2011-08-05 the decent combo barrier can just be used as a skill without needing the combo charged and from what i looked up, infinity adds a % to ur dmg for a certain amount of time not free mp now [1.2.397] Demon Slayer (3) - Unforgotten - 2011-08-05 ShiKage Wrote:For instance, if you had a bunch of +% damage bonuses from potential and used Boomerang Step on a monster, you could do 40k, 40k, 50k, 50k (50ks being Shadow Partner hits). Now, it can't go above those 40k hits. Just to ask, so lets say that I'm currently dealing 100k 100k 100k - 84.k 84.5k 84.5k (SP's dmg with 2 x 30% boss) on a boss, does it means that it is reverted back to 100k 100k 100k - 50k 50k 50k? Or is the SP's dmg reverted back to such a way that the total damage % and boss % is only counted once into the damage so that the SP will only be dealing at 65k dmg per hit? Sorry I'm from another server and I'm really confused about this. |