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[GMST] [1.02] Familiars - Printable Version +- Southperry.net (https://www.southperry.net) +-- Forum: Extraction Stuff (https://www.southperry.net/forumdisplay.php?fid=13) +--- Forum: Extractions (https://www.southperry.net/forumdisplay.php?fid=68) +--- Thread: [GMST] [1.02] Familiars (/showthread.php?tid=48043) |
[GMST] [1.02] Familiars - Takebacker - 2011-10-20 Hmm. In that case boss runners might have to coordinate the summoning of everyone's "heal X% HP to nearby players" so that it lines up in such a way to make pot cooldown less of an issue. (i'm assuming that description heals everybody in range, rather than the familiars that specify party members) If you have 18 people all with the same familiar healing X% every 100 seconds, that's only 5.5 seconds in between heals as long as you are within range. It would certainly remove a lot of the damage that empresses tornado makes. [GMST] [1.02] Familiars - Luxeraph - 2011-10-20 Cattle Wrote:This has probably been said already but the last one on Grade 3 makes me think visitors pq is coming back.http://www.southperry.net/showthread.php?t=49673 [GMST] [1.02] Familiars - Celan - 2011-10-20 Luxeraph Wrote:http://www.southperry.net/showthread.php?t=49673That means we get fishing too. *exited* [GMST] [1.02] Familiars - Netto - 2011-10-20 Celan Wrote:That means we get fishing too. Not exactly. Went all through Tespia and we didn't get this fishing thing (but it's an NX area I believe? And Nexon always leaves out NX events/additions, excluding weddings). We don't even have the JMS professions or profession changes. [GMST] [1.02] Familiars - Takebacker - 2011-10-20 Their profession system is stupid anyway. [GMST] [1.02] Familiars - Dark Link - 2011-10-20 Takebacker Wrote:As long as the drop rate isn't f'ucking horrendous, the familiar cards are tradeable, and they can be reacquired after expiration, i seriously don't see a problem here. If the drop rate is about the rate of the current monster card drop rate, then I'll quickly look over it, but if the drop rate is that of the OLD monster book, then we've got a problem... Takebacker Wrote:Hmm. In that case boss runners might have to coordinate the summoning of everyone's "heal X% HP to nearby players" so that it lines up in such a way to make pot cooldown less of an issue. (i'm assuming that description heals everybody in range, rather than the familiars that specify party members) If you have 18 people all with the same familiar healing X% every 100 seconds, that's only 5.5 seconds in between heals as long as you are within range. It would certainly remove a lot of the damage that empresses tornado makes. inb4 it makes Empress near faceroll status. [GMST] [1.02] Familiars - TheBlackMage - 2011-10-20 BONZAI!,BONZAI!,BONZAI!,BONZAI!,BONZAI!,BONZAI!,BONZAI! We're united at least!or ![]() OR THE BEZT FOR LAZT
[GMST] [1.02] Familiars - ElTwice - 2011-10-20 The effects that gives STR and other stats are making it more easier to be "-less" right? or there is a flaw in the familiar system? [GMST] [1.02] Familiars - SwordStaker - 2011-10-20 I wonder if having Shanghai monsters, and Thailand monsters in testing is a hint that something may be coming soon. OH NEXON DO THIS FOR ME [GMST] [1.02] Familiars - Fiel - 2011-10-20 ElTwice Wrote:The effects that gives STR and other stats are making it more easier to be "-less" right? or there is a flaw in the familiar system? Neither. I don't think these buffs would apply to stat requirements. Working as intended. [GMST] [1.02] Familiars - SwordStaker - 2011-10-20 Fiel Wrote:Neither. I don't think these buffs would apply to stat requirements. Working as intended.Fiel can you post any new Mob, Map, Item and NPC data? [GMST] [1.02] Familiars - ChosenFruit - 2011-10-20 Strange Pig didn't have a Monster Book card, right? Did they just add one in tespia? or only the Familiar of em? [GMST] [1.02] Familiars - ElTwice - 2011-10-20 Thanks fiel good to know that, so if the drops are horrendous then this feature will be forgotten like the treasure mobs. [GMST] [1.02] Familiars - L2X - 2011-10-20 Just wondering are the card tradeable? [GMST] [1.02] Familiars - ElTwice - 2011-10-20 L2X Wrote:Just wondering are the card tradeable? In JMS they are tradeable i don't see why it would be diferent. [GMST] [1.02] Familiars - White - 2011-10-20 Where's Mu Gong?
[GMST] [1.02] Familiars - PirateIzzy - 2011-10-20 No Witch Malady event? Screw you Nexon, that was my favorite event. [GMST] [1.02] Familiars - SwordStaker - 2011-10-20 PirateIzzy Wrote:No Witch Malady event? Screw you Nexon, that was my favorite event.It's not even in the live servers yet. [GMST] [1.02] Familiars - hongyu - 2011-10-20 I'm confused, what does the grade mean again? [GMST] [1.02] Familiars - Infernal - 2011-10-20 ![]() Where is this guy from :o |