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Pirate Damage Ranges [v2] - Printable Version

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Pirate Damage Ranges [v2] - Takebacker - 2010-01-10

fiftyschmooo Wrote:uhh what? how can u tell?

http://www.southperry.net/forums/showthread.php?t=22012


Pirate Damage Ranges [v2] - Goals - 2010-01-10

[Image: maple0000jd.jpg][Image: w800.png]

Drixenol; Level 147; Low-Strength; 3120 - 5606

I forgot standard procedure with the blessing and stuff last time. :x




Also, let's say I need maple warrior to equip my gun. How do show my unbuffed damage range? I'm still 1 STR shy and MW-less to equip my gun without the yucky cape.


Pirate Damage Ranges [v2] - KaidaTan - 2010-01-10

Goals Wrote:Also, let's say I need maple warrior to equip my gun. How do show my unbuffed damage range? I'm still 1 STR shy and MW-less to equip my gun without the yucky cape.
I asked Dyjxinxine that a while ago. What I do is take a screenshot of my range with MW, and I say my would-be range (if I could equip my gun without MW) in all chat. The only way to find this out is to calculate it, though. You can use my calculator or just do it by hand yourself. If you use my calculator, just put in 0 for MW and 0 for the attack pot.

Also, I don't know what you use for image hosting, but that ad that gets tagged to your image is pretty annoying. I don't really care if fish get thirsty and I'd rather not be asked this.


Pirate Damage Ranges [v2] - Goals - 2010-01-10

KaidaTan Wrote:I asked Dyjxinxine that a while ago. What I do is take a screenshot of my range with MW, and I say my would-be range (if I could equip my gun without MW) in all chat. The only way to find this out is to calculate it, though. You can use my calculator or just do it by hand yourself. If you use my calculator, just put in 0 for MW and 0 for the attack pot.

Also, I don't know what you use for image hosting, but that ad that gets tagged to your image is pretty annoying. I don't really care if fish get thirsty and I'd rather not be asked this.

Oh ok, thanks. I already use your calculator so I'll post a range with cape when I get my +3 to all Lilin Ring and when I reach high 15x for level 19 MW.

lol@fish ad: I use imageshack like most people ? O.o


Pirate Damage Ranges [v2] - Takebacker - 2010-01-10

It's only because he isn't linking the right way.

[imgspoiler]http://img35.imageshack.us/img35/9097/maple0000jd.jpg[/imgspoiler]

See? No fish ad.


Pirate Damage Ranges [v2] - Dyxanije - 2010-01-10

Added:
Drixenol, Level 147; Low Strength, [3120 ~ 5606]

Goals Wrote:Oh ok, thanks. I already use your calculator so I'll post a range with cape when I get my +3 to all Lilin Ring and when I reach high 15x for level 19 MW.

lol@fish ad: I use imageshack like most people ? O.o
TinyPic is a good alternative, no fish ads too.


Pirate Damage Ranges [v2] - Goals - 2010-01-10

Old habits die hard, I actually love imageshack & used it for years. I'll try TinyPic next time if I remember. :p

Ty for the add Dyxanije!


Pirate Damage Ranges [v2] - Spideyjvc - 2010-01-10

Goals Wrote:Old habits die hard, I actually love imageshack & used it for years. I'll try TinyPic next time if I remember. :p

Ty for the add Dyxanije!

You can still use imageshack, but use the direct upload link and manually add [img] tags to it, rather than copying+pasting the code they provide for forums. I never used their forum link, because they try to be clever and hide other crap (such as the ads, as well as a link to imageshack itself) to the image.

I'd rather just have the image, thank you very much.


Pirate Damage Ranges [v2] - Bryan500 - 2010-01-11

GunnBeast, Level 128, Low STR [2063~3701]

 Spoiler

currently failing at scrolling a good concerto ;_;
wont stop trying tho

so hard to stay motivated training w/o cannon Tongue


Pirate Damage Ranges [v2] - Spideyjvc - 2010-01-13

Bryan500 Wrote:so hard to stay motivated training w/o cannon Tongue

I know what you mean, bro. I'm usually a grinding maniac, and make sure to use all 4 hours of my daily 2x exp in addition to maybe 2 more hours or so on top of that. Lately I've been skipping training all together, or only training 1 hour and giving up.


Pirate Damage Ranges [v2] - Takebacker - 2010-01-13

You could go for a max rapid fire first build. :o


Pirate Damage Ranges [v2] - KaidaTan - 2010-01-13

Takebacker Wrote:You could go for a max rapid fire first build. :o
No, this is a bad idea. Wait for the patch first.


Pirate Damage Ranges [v2] - Takebacker - 2010-01-13

KaidaTan Wrote:No, this is a bad idea. Wait for the patch first.

[imgspoiler]http://pix.motivatedphotos.com/2008/11/12/633620944392494476-sarcasm.jpg[/imgspoiler]


Pirate Damage Ranges [v2] - KaidaTan - 2010-01-13

Takebacker Wrote:[imgspoiler]http://pix.motivatedphotos.com/2008/11/12/633620944392494476-sarcasm.jpg[/imgspoiler]
Ah, I get it. Good one. Lets all go Rapid Fire first.


Pirate Damage Ranges [v2] - Spideyjvc - 2010-01-13

KaidaTan Wrote:Ah, I get it. Good one. Lets all go Rapid Fire first.

Why Rapid Fire?
I'm already starting my Hypnotize build with my Cannon points.

By build looks something like this:
Hypnotize (max)
Grenade (max) [YOU CAN USE THIS ON BOAT TO FORM MOBS!!!!]
Gaviota(max) [Summoning birds WHILE air striking is hax]
Flamethrower(max) [I didn't get to max it 3rd job, why would I want a skill at 26?]


Pirate Damage Ranges [v2] - Bribery - 2010-01-13

Spideyjvc Wrote:Why Rapid Fire?
I'm already starting my Hypnotize build with my Cannon points.

By build looks something like this:
Hypnotize (max)
Grenade (max) [YOU CAN USE THIS ON BOAT TO FORM MOBS!!!!]
Gaviota(max) [Summoning birds WHILE air striking is hax]
Flamethrower(max) [I didn't get to max it 3rd job, why would I want a skill at 26?]

No Hero's Will? It's very important at early levels.


But on a serious note, Torpedo before Cannon isn't such a bad idea if you're maxing it after Cannon or sometime soon after. I found Torpedo more useful for training than Cannon anyways.


Pirate Damage Ranges [v2] - Spideyjvc - 2010-01-13

Bribery Wrote:No Hero's Will? It's very important at early levels.


But on a serious note, Torpedo before Cannon isn't such a bad idea if you're maxing it after Cannon or sometime soon after. I found Torpedo more useful for training than Cannon anyways.

I was planning on going Torp if the glitch wasn't fixed this patch. Still debating over if I wanna stick with that idea or not. I was against this at first because it was a little annoying getting off boat to single target and back on again when I want to mob. I got used to it though, so I guess its okay so long as nobody spawns in my face and makes me whack them.


Pirate Damage Ranges [v2] - KaidaTan - 2010-01-13

Spideyjvc Wrote:I was planning on going Torp if the glitch wasn't fixed this patch. Still debating over if I wanna stick with that idea or not. I was against this at first because it was a little annoying getting off boat to single target and back on again when I want to mob. I got used to it though, so I guess its okay so long as nobody spawns in my face and makes me whack them.
When Torpedo is maxed it actually does more damage to single targets than Burst Fire. Kind of sad, really, but what can you do.


Pirate Damage Ranges [v2] - Mazz - 2010-01-14

Eskape, Level 121; Low DEX, [2946 ~5311]

[Image: MapleStory2010-01-1417-05-48-98.jpg?t=1263488857]


Pirate Damage Ranges [v2] - KaidaTan - 2010-01-14

Mazz Wrote:Eskape, Level 121; Low DEX, [2946 ~5311]
Jeeze Mike, make enough characters yet? What happened to that Marksman? And I know you have like 4 others.