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Patch Available - GMS 1.37 - Printable Version

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Patch Available - GMS 1.37 - Locked - 2013-06-20

I'm extracting it so the thread will be up when I can.

They didn't add much Xenon or DA content aside from some UI elements.

[Image: 3jPjZ.png]

I haven't checked the new UI yet though.

The Xenon energy counter is called RX Surplus.


Patch Available - GMS 1.37 - MetaSeraphim - 2013-06-20

Demonic Wrote:I'm actually quite happy with that. It means we're still following the path of KMS.

Path of KMS =/= a good thing though.


Patch Available - GMS 1.37 - Crowhogan33 - 2013-06-20

Locked Wrote:I'm extracting it so the thread will be up when I can.

They didn't add much Xenon or DA content aside from some UI elements.

[Image: 3jPjZ.png]

I haven't checked the new UI yet though.

The Xenon energy counter is called RX Surplus.

Ah yes, that was the other thing. If possible, blank UI's? Biggrin

Also, is that new world icons I see...?


Patch Available - GMS 1.37 - Demonic - 2013-06-20

Does the data have anything on what version of DA we're getting? I hope it's not a pre-nerfed CMS version or w.e


Patch Available - GMS 1.37 - MetaSeraphim - 2013-06-20

Ultimate and Aether, those are the two worlds KMS got during Unlimited, right?


Of course, that doesn't mean we're getting them.


Patch Available - GMS 1.37 - Justin - 2013-06-20

On that note, why'd they have to up it to 63 freaking bil? There's literally been nothing but bad rep and backlash from these boss changes, from players of EVERY LOCALIZATION. But they put the exact same changes in anyway? What were they THINKING?


Patch Available - GMS 1.37 - Demonic - 2013-06-20

MetaSeraphim Wrote:Path of KMS =/= a good thing though.
I just don't like getting new classes pre-nerfed from other version of MS. *looks at Kaiser, Luminous, AB*

I wish Luminous would change between light and dark constantly instead of just sticking to one side. And that huge Light/Dark gauge. Tongue


Patch Available - GMS 1.37 - TugboatWilly - 2013-06-20

Justin Wrote:On that note, why'd they have to up it to 63 freaking bil? There's literally been nothing but bad rep and backlash from these boss changes, from players of EVERY LOCALIZATION. But they put the exact same changes in anyway? What were they THINKING?
At least they said they'll take feedback on the boss changes so there's some hope.


Patch Available - GMS 1.37 - Locked - 2013-06-20

Justin Wrote:On that note, why'd they have to up it to 63 freaking bil? There's literally been nothing but bad rep and backlash from these boss changes, from players of EVERY LOCALIZATION. But they put the exact same changes in anyway? What were they THINKING?

If you follow the KMS route, they'll get lowered. Like I mentioned a couple months ago.


Patch Available - GMS 1.37 - Bomber - 2013-06-20

Justin Wrote:On that note, why'd they have to up it to 63 freaking bil? There's literally been nothing but bad rep and backlash from these boss changes, from players of EVERY LOCALIZATION. But they put the exact same changes in anyway? What were they THINKING?

We still have expeditions.


Patch Available - GMS 1.37 - maplefreak26 - 2013-06-20

 World Map: Singapore
 World Map: Ghost Ship
 World Map: Malaysia
 World Map: Showa



Patch Available - GMS 1.37 - Curtiss - 2013-06-20

Justin Wrote:On that note, why'd they have to up it to 63 freaking bil? There's literally been nothing but bad rep and backlash from these boss changes, from players of EVERY LOCALIZATION. But they put the exact same changes in anyway? What were they THINKING?

On that note even that wouldn't be so bad if they had just done the following:

1) Scrubby Garden can be exited immediately- Makes Bishops useful at least.
2) Lower PDR/MDR: This combined with the multiplicative PDR formula and physical resistance make her a complete peach.
3) Work on that Dark Genesis. Seriously, there aren't a lot of classes that can deal with it effectively which is why MSEA's top players pretty much just bind her indefinitely, 90% is still a lot considering some classes move like snails and I've had those orbs pop up on me literally before she explodes them.
4) Make V2s easier so people can still fight those, if they can't clear Empress it'd be less of an issue then.

But nope, can't even have that. For comparison purposes my Phantom hits 300k-400k per line of Mille on the PB statues and a grand total of 100k+ per line on Empress, I sure love to see over a 50% reduction of DPS!

@above: Love those maps.


Patch Available - GMS 1.37 - MetaSeraphim - 2013-06-20

They even threw in a Showa world map. Awesome.


Patch Available - GMS 1.37 - PirateIzzy - 2013-06-20

maplefreak26 Wrote:
 World Map: Singapore
 World Map: Ghost Ship
 World Map: Malaysia

Me gusta the new SG and MY maps.
Showa I've seen before.


Patch Available - GMS 1.37 - maplefreak26 - 2013-06-20

MetaSeraphim Wrote:They even threw in a Showa world map. Awesome.

There's even a Ninja Castle world map now but it looks exactly like the same as the Kaede Castle one so I didn't bother to post it.


Patch Available - GMS 1.37 - Locked - 2013-06-20

Justin Wrote:On that note, why'd they have to up it to 63 freaking bil? There's literally been nothing but bad rep and backlash from these boss changes, from players of EVERY LOCALIZATION. But they put the exact same changes in anyway? What were they THINKING?

Okay. FWIW the initial Empress change in Unlimited was 126b HP. You guys have 63b HP. That makes it half of the amount it used to be. You also now have a full hour instead of 30 minutes. I don't know why you guys are complaining, this is only double than 2.1b + 35 heals * 840m HP. Not to mention she doesn't heal anymore.


Patch Available - GMS 1.37 - MetaSeraphim - 2013-06-20

maplefreak26 Wrote:There's even a Ninja Castle world map now but it looks exactly like the same as the Kaede Castle one so I didn't bother to post it.

How nice of them to show love to their World Tour areas. Even if it is a little.


Patch Available - GMS 1.37 - Demonic - 2013-06-20

maplefreak26 Wrote:
 World Map: Singapore
 World Map: Ghost Ship
 World Map: Malaysia
 World Map: Showa

Finally I can open the world map without getting that stupid message saying there is no map!


Patch Available - GMS 1.37 - 66alex66 - 2013-06-20

Locked Wrote:Okay. FWIW the initial Empress change in Unlimited was 126b HP. You guys have 63b HP. That makes it half of the amount it used to be. You also now have a full hour instead of 30 minutes. I don't know why you guys are complaining, this is only double than 2.1b + 35 heals * 840m HP. Not to mention she doesn't heal anymore.

It's 42 times harder to get to v2, assuming she still spawns at half health.


Patch Available - GMS 1.37 - hadriel - 2013-06-20

Oh... the f? I woke up late, and forgot to use all my coins to buy scrolls... killmenowpls.jpg
sobs...

Hadriel