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4th Job Brainstorming - Printable Version +- Southperry.net (https://www.southperry.net) +-- Forum: Maplestory (https://www.southperry.net/forumdisplay.php?fid=15) +--- Forum: Training Center (https://www.southperry.net/forumdisplay.php?fid=32) +---- Forum: Pirate (https://www.southperry.net/forumdisplay.php?fid=40) +---- Thread: 4th Job Brainstorming (/showthread.php?tid=6970) |
4th Job Brainstorming - Russt - 2009-01-02 Demo's primarily a bossing skill. What good would it do the average person at 12x? Snatch > Demo 4th Job Brainstorming - ZachAttack - 2009-01-02 Well... I mean, you'd be adding these points later. To give you the whole build 11 wind boost, 1 time leap, max dragon strike and barrage before stransform stuff. or would you want to get stransform related stuff before that? 4th Job Brainstorming - Tykian - 2009-01-02 Hmmmm, Deep down, I dont think there will ever be a cookie cutter Buccaneer, there are too many different ways you can go. I'm sure some energy whore won't be able to resist the Orb. While those who love Transform+bossing will grab Stransform and demolition While those who love bossing(not Transform) will go Barrage (prolly duo'd with drain) Someones gonna want to simply level faster, and they'll get Dragon strike Unless they want to use transform, and then its Stransform+snatch As for me, right now, it looks like A combo of bossing with and without, because frankly, once I can get to 120, im pretty much done im not a good grinder, and I'll still be able to level, albeit slower than those who use DS and Snatch+SW 4th Job Brainstorming - ZachAttack - 2009-01-02 Where did I add wrong? 120: +1 Dragon Strike (1), +1 Wind Booster (1), +1 Time Leap (1) 121: +3 Wind Booster (4) 122: +3 Wind Booster (7) 123: +3 Wind Booster (10) 124: +1 Wind Booster (11), +2 Barrage (2) [+2 Speed Wind Booster] 125: +2 Dragon Strike (3), +1 Barrage (3) 126: +2 Dragon Strike (5), +1 Barrage (4) 127: +2 Dragon Strike (7), +1 Barrage (5) 128: +2 Dragon Strike (9), +1 Barrage (6) 129: +2 Dragon Strike (11), +1 Barrage (7) 130: +2 Dragon Strike (13), +1 Barrage (8) 131: +2 Dragon Strike (15), +1 Barrage (9) 132: +2 Dragon Strike (17), +1 Barrage (10) 133: +2 Dragon Strike (19), +1 Barrage (11) 134: +2 Dragon Strike (21), +1 Barrage (12) 135: +2 Dragon Strike (23), +1 Barrage (13) 136: +2 Dragon Strike (25), +1 Barrage (14) 137: +2 Dragon Strike (27), +1 Barrage (15) 138: +2 Dragon Strike (29), +1 Barrage (17) 139: +1 Dragon Strike (30), +2 Barrage (19) [Max Dragon Strike] 140: +3 Barrage (22) 141: +3 Barrage (25) 142: +3 Barrage (28) 143: +2 Barrage (30), +1 S.Transformation (1) [Max Barrage] 144: +3 S.Transformation (4) 145: +3 S.Transformation (7) 146: +3 S.Transformation (10) [Cooldown less than Transform] 147: +1 S.Transformation (11), +2 Demolition (2) 148: +1 S.Transformation (12), +2 Demolition (4) 149: +1 S.Transformation (13), +2 Demolition (6) 150: +1 S.Transformation (14), +2 Demolition (8) 151: +1 S.Transformation (15), +2 Demolition (10) 152: +1 S.Transformation (16), +2 Demolition (12) 153: +1 S.Transformation (17), +2 Demolition (14) 154: +1 S.Transformation (18), +2 Demolition (16) 155: +1 S.Transformation (19), +2 Demolition (18) 156: +1 S.Transformation (20), +2 Demolition (20) [Max Transformation] 157: +3 Demolition (23) 158: +3 Demolition (26) 159: +3 Demolition (29) 160: +1 Demolition (30), +2 Snatch (2) [Max Demolition] 161: +2 Maple Hero (2), +1 Snatch (3) 162: +2 Maple Hero (4), +1 Snatch (4) 163: +2 Maple Hero (6), +1 Snatch (5) 164: +2 Maple Hero (8), +1 Snatch (6) 165: +2 Maple Hero (10), +1 Snatch (7) 166: +3 Snatch (10) 167: +3 Snatch (13) 168: +3 Snatch (16) 169: +3 Snatch (19) 170: +3 Snatch (22) 171: +3 Snatch (25) [6 hit Snatch] 172: +1 Snatch (26), +2 Energy Orb (2) 173: +1 Snatch (27), +2 Energy Orb (4) 174: +1 Snatch (28), +2 Energy Orb (6) 175: +1 Snatch (29), +2 Energy Orb (8) 176: +1 Snatch (30), +2 Energy Orb (10) [Max Snatch] 177: +3 Energy Orb (13) 178: +3 Energy Orb (16) 179: +3 Energy Orb (19) 180: +3 Energy Orb (22) 181: +3 Energy Orb (25) 182: +3 Energy Orb (28) 183: +2 Energy Orb (30), +1 Maple Hero (11) 184: +3 Maple Hero (14) 185: +3 Maple Hero (17) 186: +3 Maple Hero (20) [Max Maple Hero] 187: +3 Time Leap (4) 188: +3 Time Leap (7) 189: +3 Time Leap (10) 190: +3 Time Leap (13) 191: +3 Time Leap (16) 192: +3 Time Leap (19) 193: +3 Time Leap (22) 194: +3 Time Leap (25) 195: +3 Time Leap (28) 196: +2 Time Leap (30), +1 Wind Booster (12) [Max Time Leap] 197: +3 Wind Booster (15) 198: +3 Wind Booster (18) 199: +2 Wind Booster (20), +1 Hero's Will [Max Wind Booster] 200: +3 Energy Drain (14) I only end with 15 drain... shikage ends with 20 drain and 5 Double shot >_> I must've messed up somewhere. 4th Job Brainstorming - Russt - 2009-01-02 I believe he thought Snatch was a 20-max. At least, that's what it looks like. Your skills add up. 4th Job Brainstorming - Takebacker - 2009-01-02 ZachAttack Wrote: Roflmao. I had to do that at least 10 times to 5 builds. Have fun.
4th Job Brainstorming - ZachAttack - 2009-01-02 Takebacker Wrote:Roflmao. You've made 5 builds already?! Dang. Edit: Crap... I forgot to put in a point of Hero's Will. Where should I put that? You only need it for horntail really... 4th Job Brainstorming - Takebacker - 2009-01-02 ZachAttack Wrote:You've made 5 builds already?! Dang. For third job, yeah. ![]() Just do what bribery and i did. Put it at the end and note to put it in whenever you start HTing. 4th Job Brainstorming - ZachAttack - 2009-01-02 Takebacker Wrote:For third job, yeah. 5 Builds for 3rd job? Jeez. I can think of... Stun Mastery->Shock->Energy (Shikage) Energy build (Loose) Energy->Shock semi-hybrid (Mine) what else is there ;_; Energy/Stun build? 4th Job Brainstorming - Takebacker - 2009-01-02 ZachAttack Wrote:5 Builds for 3rd job? Jeez. Uh, that first one isn't justins build, but ok. xD Try to mix and match and you'll get a lot more than you're aware of. ![]() The hell is energy -> shock semi-hybrid anyway? 4th Job Brainstorming - ZachAttack - 2009-01-02 Takebacker Wrote:Uh, that first one isn't justins build, but ok. xD I described it badly .It's almost the same as Loose's build except you get 21 Shock before stun mastery, and you don't max drain. 4th Job Brainstorming - Takebacker - 2009-01-02 ZachAttack Wrote:I described it badly You still max shock though don't you? O_O 4th Job Brainstorming - ZachAttack - 2009-01-02 Takebacker Wrote:You still max shock though don't you? O_O Ja. You get 21 Shock, then max stun mastery. Then you get 1 shock 2 transform until 120 (when both will be maxed.) @you OH YEAH I forgot your hybrid builds o_o I wonder how those will play out. 4th Job Brainstorming - Takebacker - 2009-01-02 ZachAttack Wrote:Ja. You get 21 Shock, then max stun mastery. Then you get 1 shock 2 transform until 120 (when both will be maxed.) That doesn't really seem very helpful unless you train at lolhimes a lot, but eh, you will probably train there better than any of my builds. You'll just burn a pomegranate load more pots. You mean my 17 drain, 27 shock, 27 blast build? Yeah, me too. 4th Job Brainstorming - ZachAttack - 2009-01-02 Takebacker Wrote:That doesn't really seem very helpful unless you train at lolhimes a lot, but eh, you will probably train there better than any of my builds. I just don't find stun mastery that useful for me. In order to activate it you have to use backspin or DU, which is meh for my playing style. I find it more useful in 4th job. 4th Job Brainstorming - Takebacker - 2009-01-02 ZachAttack Wrote:I just don't find stun mastery that useful for me. In order to activate it you have to use backspin or DU, which is meh for my playing style. I find it more useful in 4th job. It breaks goby houses pretty fast since you're constantly stunning them anyway, if that means anything. Heh. You find stun mastery useless, and i find shockwave to be useless. xD Edit: What the hell is up with your sig? Do you change it every 10 minutes or something? O_O 4th Job Brainstorming - ZachAttack - 2009-01-02 Takebacker Wrote:It breaks goby houses pretty fast since you're constantly stunning them anyway, if that means anything. That's true about the gobie houses. I dunno. I might have to continue experimenting >_>. Now I'm all confused about my build, damn you. I have a sig rotator, it automatically switches between a few pre-set sigs every now and then
4th Job Brainstorming - Takebacker - 2009-01-02 ZachAttack Wrote:That's true about the gobie houses. I dunno. I might have to continue experimenting >_>. You just have to ditch a more useless skill. To me, that's shockwave. Marauders never solo himes as far as i know, and that's the only place shockwave is useful in third job and even then you'll be wasting a pomegranate load of pots (of course this will happen pretty much anytime and pretty much every time you spam shockwave). Gobies you can solo for decent % and an alternate training spot to...i dunno...typhons? Not sure what the best training area is in late third job. See, that's what i thought it was but dismissed it because i've never seen anyone do that before. o_o 4th Job Brainstorming - ZachAttack - 2009-01-02 Takebacker Wrote:You just have to ditch a more useless skill. To me, that's shockwave. Marauders never solo himes as far as i know, and that's the only place shockwave is useful in third job and even then you'll be wasting a pomegranate load of pots (of course this will happen pretty much anytime and pretty much every time you spam shockwave). Gobies you can solo for decent % and an alternate training spot to...i dunno...typhons? Not sure what the best training area is in late third job. Well, considering that Energy Build is all about gobies, maybe I should change it to add stun mastery first. idkmybffjill. 4th Job Brainstorming - Takebacker - 2009-01-02 ZachAttack Wrote:Well, considering that Energy Build is all about gobies, maybe I should change it to add stun mastery first. idkmybffjill. See, that's what rusty suggested but i still don't see why. No stun mastery means 20 more points in charge/blast which are the two skills you obviously NEED at gobies. +60% per crit isn't going to help kill the house that much faster. o_o The bone fish on the other hand... |