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4th Job Brainstorming - Printable Version +- Southperry.net (https://www.southperry.net) +-- Forum: Maplestory (https://www.southperry.net/forumdisplay.php?fid=15) +--- Forum: Training Center (https://www.southperry.net/forumdisplay.php?fid=32) +---- Forum: Pirate (https://www.southperry.net/forumdisplay.php?fid=40) +---- Thread: 4th Job Brainstorming (/showthread.php?tid=6970) |
4th Job Brainstorming - ItzTaylor - 2009-01-01 Erich Wrote:He isn't a slinger. Didn't realize it was only for Brawlers, didn't really state it. I need somewhere for my guide to stay anyways. Takebacker Wrote:Not only is he not a slinger, maxing battleship with spare points is a horrible idea. You might as well throw your bossing ability out the window. Ya I figured. 4th Job Brainstorming - Devil - 2009-01-01 DrRusty Wrote:i think you should have made a gunslinger instead. They can stay in their second form longer than bucs can, and can dish out more damage.I just don't like their low HP... And they can only stay longer on their boat at bosses at lvl 160+, which takes way too long imo... I don't play a character to be powerfull at levels I'll never (plan to) reach...
4th Job Brainstorming - Takebacker - 2009-01-01 ZachAttack Wrote:Hehehehehe Watch out for my competition then.
4th Job Brainstorming - ZachAttack - 2009-01-01 Takebacker Wrote:Watch out for my competition then. Dang you! Go make a gunslinger guide.
4th Job Brainstorming - Takebacker - 2009-01-01 ZachAttack Wrote:Dang you! I already did. ^-^ 4th Job Brainstorming - DrRusty - 2009-01-01 ZachAttack Wrote:Hehehehehe Well going by the majority of people, either 11 wind booster or 21 dragon strike is the best thing to get first. Maybe doing 2 dragon strike/1 wind booster per level. Also adding 1 into time leap sometime. Afterwards is kind of anyones own opinion. Using demolition 50% of the time, or using barrage 100% of the time. Im still thinking about which to go. I keep changing my mind, but im probably gonna go for barrage. Edit: 15 people view thread :f6: 4th Job Brainstorming - ZachAttack - 2009-01-01 Personally, I think I'm going to go 11 windbooster first. Is barrage any good? I might get that simultaneously with dragon strike. I can't decide >_> I'm not sure how to do this. 4th Job Brainstorming - Firefux - 2009-01-01 Devil Wrote:Ever thought about pwning Pap, Pia, Levi, BF, HH, Griffey, Manon and friends in solo or duo mode? If you're making a bossing Bucc, you'll need barrage, you can't demo the whole time xP 4th Job Brainstorming - Takebacker - 2009-01-01 DrRusty Wrote:Well going by the majority of people, either 11 wind booster or 21 dragon strike is the best thing to get first. Maybe doing 2 dragon strike/1 wind booster per level. Also adding 1 into time leap sometime. I still think it depends on the maps that come out in the extremely near future. (CWK pineapple yeah) 4th Job Brainstorming - Dusk - 2009-01-01 Devil Wrote:I just don't like their low HP... And they can only stay longer on their boat at bosses at lvl 160+, which takes way too long imo... I don't play a character to be powerfull at levels I'll never (plan to) reach... Make a Hero? Good, solid damage from 10-200. Not the best, but certainly a lot better for soloing bosses than a Buccaneer. Not trying to criticize your choices too much, but Buccaneers are really nowhere near as strong as you think without Stun Mastery + SE. 4th Job Brainstorming - ZachAttack - 2009-01-01 Takebacker Wrote:I already did. ^-^ Aren't you happy with just that ;_; So let's clarify. We've got Windbooster and Dragon Strike which potentially are the first skills you're going to want to get... Then barrage is good if you want non-transform Demolition is good for transform... Snatch is good for transform after demo... Orb is good for non transform? HMPH I'm still lost. /studies moar 4th Job Brainstorming - Takebacker - 2009-01-01 Firefux Wrote:If you're making a bossing Bucc, you'll need barrage, you can't demo the whole time xP He won't even be bossing until mid 13x anyway since demo isn't that great until then. He'll just be using a ton of shockwave. O_O Edit: Zach Wrote:Aren't you happy with just that ;_; Sadly, no. :/ Even though i already have two shared guides stickied, i'm not satisfied yet. The fact that they're shared is pretty much the reason for it. Besides, it's already 98% done. Why would i spend my time typing it all up, and not post it. :/ 4th Job Brainstorming - ZachAttack - 2009-01-01 What do you guys think of this build? Wind booster 11, 1 time leap Dragon Strike 21 Barrage 2, dragon strike one until strike is 30 and barrage is 18 Barrage 20, 1 stransform demo to 20 max barrage max demo/stransform max snatch Orb/windboost time leap lol totally rough and totally random. 4th Job Brainstorming - Russt - 2009-01-01 Hm. For guide purposes, I don't think writing out a complete 4th job build is a good idea. Go over each skill and its uses and let the reader/his skillbooks decide. 4th Job Brainstorming - ZachAttack - 2009-01-01 That's true. It doesn't have to be like 120: 1 wind booster 121: 3 wind booster etc etc But it'd still be nice to have an outline of each possibility. 4th Job Brainstorming - Takebacker - 2009-01-01 Russt Wrote:Hm. For guide purposes, I don't think writing out a complete 4th job build is a good idea. Basilers don't like to choose for themselves though. 4th Job Brainstorming - ZachAttack - 2009-01-01 For S.Transform, should that be maxed before we start demo and snatch? Because that long cooldown time hurts. 4th Job Brainstorming - Russt - 2009-01-01 ZachAttack Wrote:For S.Transform, should that be maxed before we start demo and snatch?Yes, it probably should. And unlike the original Transform where points into it without Shockwave are completely useless, you already have one skill you can put to use with the increased frequency. 4th Job Brainstorming - Takebacker - 2009-01-01 Russt Wrote:Yes, it probably should. And unlike the original Transform where points into it without Shockwave are completely useless, you already have one skill you can put to use with the increased frequency. 10+ would be better, since that's when it's cooldown is lower than normal transform. 4th Job Brainstorming - ZachAttack - 2009-01-02 So something realistic would be 10 strasform 20 Demo max stransform 20 snatch max demo max snatch? |