Beast Tamer is officially released in the Chinese test server.
Skills:
Beginner Skills
Bear Guardian, Snow Leopard Guardian, Eagle Guardian, Cat Guardian <--- These are the four modes that represent the animals that aid Beast Tamer.
Guardian’s Sensitive Animation(s): 1 Description: Beast Tamer can jump while in midair
Guardian Mode Change Description: Use this skill to change Guardian Mode
Maple Warrior Animation(s): 1
At Max Level: 30
MP Cost: 70, All Stats: +15%, Duration: 900 sec
Elf’s Will Animation(s): 1
At Max Level: 5
MP Cost: 30, Cool down: 360 sec
Elf’s Self-Cultivation
MaxLv:30 Description: Available at Lv.60 and upgrades automatically.
Every time Beast Tamer receives experience, its own experience will increase and automatically level.
Can be learnt from level 60 onwards.
Every time Beast Tamer levels, for 30 minutes, Elf's Self-Cultivation growth rate will increase by 200%.
And every time Elf's Self-Cultivation levels up, awarded experience will also be increased by two-fold.
These two effects can be stacked.
At Max Level:
Permanently increases INT by 60, LUK by 30. Critical Rate: +16%, Max HP: +16%, Max MP: +16%, BOSS Damage: +11%, Magic Attack: +5%, Weapon DEF: +1500, Magic DEF: +1500, all Elemental Resistance and Abnormal Status Resistance :+40.
Return to Arbren Animation(s): 1 Description: Returns you to Arbren Port.
Tamer Stick Mastery
MaxLv:10 Description: Available at Lv30 and upgrades the skill every 10 levels.
At Max Level:
Permanently increase Magic Mastery by 70%, Accuracy by +240
Elf Focus Description: Link Skill
MaxLv:3
At Max Level:
BOSS Damage: +30%
Call of Elf Description: Character Card
Ignore Monster DEF: 2%/4%/6%/8%
Bear Guardian Mode
Forepaw Slash Animation(s): 1
ReqLv:10 MaxLv:20
At Max Level: 1,2,3-Hit Damage: 360%, Max Enemies Hit: 8
Flame Fart Animation(s): 1
ReqLv:14 MaxLv:20
At Max Level: MP Cost: 35, Damage: 210%, Max Enemies Hit:10, Damage Over Time:15 sec.
Bobo’s Grain Stock
ReqLv:19 MaxLv:10
At Max Level: Permanently increases Max HP by 30%, INT by 40
Bobo’s Patience
ReqLv:25 MaxLv:10
At Max Level: Permanently increases Power Stance Rate: 90%, Weapon and Magic Defense by 100.
Inhale
ReqLv:31 MaxLv:10
At Max Level: MP Cost: 30, Max Enemies Hit: 8, Damage: 450%
Bobo’s Additional Attack
ReqLv:39 MaxLv:20 Description: BoBo’s Cub will help you after casting the main attack skill 4 times, give the monster additional attack.
At Max Level: Number of attack: 1, Damage: 500%
Bobo’s Tenacity
ReqLv:47 MaxLv:15
At Max Level: Permanently increases DEF ignore: 30%, attack speed: -2
Angry Slash Animation(s): 1
ReqLv:54 MaxLv:25
At Max Level: MP Cost: 30, Max Enemies Hit: 4 Number of Attacks: 8, Damage: 225%
Permanently increases the damage of Forepaw Slash by 50%
Bobo’s Critical Strike
ReqLv:63 MaxLv:15
At Max Level: Permanently increases Critical Rate by 60%, Min Critical Damage by 40%, Max Critical Damage: 40%, Magic Attack by 15
Powerful Inhale Animation(s): 1
ReqLv:70 MaxLv:20
At Max Level: MP Cost: 70, Max Enemies Hit: 10, Damage: 670%
Bobo’s Cub Animation(s): 1, 2
ReqLv:76 MaxLv:15
At Max Level: MP Cost: 46, Summon a Baby bear. Damage of Baby Bear: 1900%, Summon Duration: 60 sec
Bobo’s Bravery
ReqLv:82 MaxLv:20
At Max Level: Permanently increases Magic Attack: 20%
Concentrated Strike Animation(s): 1
ReqLv:90 MaxLv:20
At Max Level: MP Cost: 62, Magic ATT: +35%, Critical Rate: +17%, Min Critical Damage: +10%, Max Enemies Targeted: 1 .Permanently increases Max HP: 20%, Max MP: 20%, Weapon and Magic DEF +100%, ignore Monster DEF: +20%
Fresh Fish Tornado Animation(s): 1, 2, 3
ReqLv:98 MaxLv:25
At Max Level: MP Cost: 20, Max Enemies Hit: 8, Damage: 450%, Duration: 15 sec. Cooldown 10 sec
Bobo’s Resurrection Animation(s): 1
ReqLv:105 MaxLv:10 Description: At Max Level: When you die, you resurrect with 10 seconds of invincibility.
Cooldown 1800 sec.
Advanced Flame Fart
ReqLv:109 MaxLv:15
At Max Level: Magic ATT increase by 30, Continuous Damage of Flame Fart increase by 100%.
Lift the Table
ReqLv:114 MaxLv:10
At Max Level: MP Cost:300, Max Enemies Hit: 15, Number of Attacks: 5, Damage: 350%, Cooldown:10 sec.
Snow Leopard Guardian Mode
Thunder Sprint Animation(s): 1
ReqLv:15 MaxLv:10
At Max Level: MP Cost: 10, Max Enemies Hit: 8, Number of Attacks: 2, Damage: 155%, Cooldown 3 sec
Enhance Rye’s Fur
ReqLv:21 MaxLv:15
At Max Level: Probability: 40%, Restores 8% of the damage as HP, 10% HP in total every time.
Rye’s Dance
ReqLv:41 MaxLv:20
At Max Level: MP Cost: 20, Max Enemies Hit: 8, Number of Attacks: 3, Damage: 240%
Rye’s Pace Animation(s): 1
ReqLv:49 MaxLv:20
Can be used in while in midair or during Rye’s Dance
At Max Level: MP Cost: 20, Max Enemies Hit: 8, Number of Attacks: 3, Damage: 300%
Enhance Rye’s Power
ReqLv:35 MaxLv:15
At Max Level: Magic ATT: +25, INT: +25, Move Speed: +35, Jump: +35
Hey, Brother! Animation(s): 1, 2, 3, 4
ReqLv:57 MaxLv:15
There is a low chance to summon Snow Leopard Cub when killing enemies in a period of time. Snow Leopard Cube will assist you.
At Max Level: MP Cost: 120, Buff Duration: 150 sec, Summon Probability: 15%, Snow Leopard Damage: 550%, Summon Duration 40 sec.
Bermuda Animation(s): 1
ReqLv:86 MaxLv:20
At Max Level: MP Cost: 130, Max Enemies Hit: 10, Number of Attacks: 4, Damage: 385%, Cooldown: 0 sec.
Rye’s Gesture Animation(s): 1
ReqLv:80 MaxLv:20
At Max Level: An 850% additional damage attack up to 8 enemies in 4 sec. Stun Chance: 100%
Permanently increases mob count of Rye’s Dance and Rye’s Pace and their damage by 11%
Thunder Image Animation(s): 1
ReqLv:73 MaxLv:15
At Max Level: Form a field to inflict damage to enemies. Max Enemies Hit: 10, Number of Attacks: 2, Field Duration: 4 sec, Damage: 255% per sec.
Advanced Thunder Sprint Animation(s): 1
ReqLv:91 MaxLv:20
At Max Level: MP Cost: 112, Max Enemies Hit: 10, Number of Attacks: 4, Damage: 355%, Cooldown: 0 sec.
Enhance Rye’s Teeth
ReqLv:95 MaxLv:15
At Max Level: Magic ATT: +30, 4% chance to instantly kill an enemy. Does not work on boss monsters.
Enhance Rye’s Paw
ReqLv:101 MaxLv:15
At Max Level: Max Enemies Hit of Rye’s skill increase by 4, Damage: +9%, Ignored Monster DEF: +30%.
Enhance Rye’s Heart
ReqLv:108 MaxLv:10
At Max Level: Increases the attack speed by -3. Increases Magic ATT by 6%, Accuracy: +450, Avoid ability: +400, ignores Monster DEF: +60%
Carnival Animation(s): 1
ReqLv:116 MaxLv:10
At Max Level: MP Cost: 300, Max Enemies Hit: 15, Number of Attacks: 5, Damage: 500%, Cooldown: 25 sec.
Snow Leopard Slash Animation(s): 1
ReqLv:10 MaxLv:20
At Max Level: 1,2-hit: Max Enemies Hit: 8, Number of Attacks: 2, Damage: 160%
Snow Leopard Strike Animation(s): 1
ReqLv:27 MaxLv:20
At Max Level: Max Enemies Hit: 8, Number of Attacks: 4, Damage: 210%
Snow Leopard Roar Animation(s): 1
ReqLv:67 MaxLv:20
At Max Level: Max Enemies Hit: 10, Number of Attacks: 2, Damage: 325%, Permanently increases damage of Snow Leopard Slash, Snow Leopard Strike by 11%, increases Max Enemies Hit:3
Eagle Guardian Mode
Attack in Formation Animation(s): 1, 2, 3
ReqLv:30 MaxLv:10
At Max Level: Damage: 70%, Max Enemies Hits: 3, Number of Attack: 1
Eka Jump Animation(s): 1, 2
ReqLv:30 MaxLv:5
At Max Level: MP Cost: 13, Adds an extra jump when used while in midair.
Eka Jump Animation(s): 1
ReqLv:33 MaxLv:10
At Max Level: Double tap the ↑↑ key to jump
Eka Stage Animation(s): 1, 2
ReqLv:37 MaxLv:10
At Max Level: MP Cost: 60, Creates a portal that leads to the nearest town. All party members can use it. Portal Duration: 200 sec, Cooldown: 200 sec.
Eka Soar Animation(s): 1
ReqLv:43 MaxLv:30
At Max Level: Ride on Eagle to fly 40 sec. Can use multi skill to attack while flying. Cooldown 48 sec.
Eka’s Wing Animation(s): 1
ReqLv:48 MaxLv:15
At Max Level: MP Cost: 25, Movement speed increased by 30, jump increased by 15. Permanently increases Max move speed by 15.
Eka’s Sensitive
ReqLv:52 MaxLv:15
At Max Level: Accuracy: +270, Avoidability: +270, Movement speed :+50, jump: +50, Max Move speed:+21
Cover From Formation Flight Animation(s): 1, 2, 3
ReqLv:62 MaxLv:30
At Max Level: Summon Eka’s friend to attack enemies while flying. Damage: 35%, Number of Attack: 2
Eka Glide
ReqLv:65 MaxLv:1
Glide: Jump Key (hold the key)
Eka’s Feather
ReqLv:72 MaxLv:15
At Max Level: Permanently increases jump by 10.
Call Me! Animation(s): 1, 2
ReqLv:78 MaxLv:10
At Max Level: MP Cost: 60, Summon all the party members in the same channel to the map you are in.
Enhance Eka’s Talons Animation(s): 1
ReqLv:83 MaxLv:15
At Max Level: MP Cost: 200, Duration: 30 sec, Magic ATT: +30, at 70% chance, the bleeding effect that deals 190% damage every second will be applied for 6 sec. Cooldown: 30 sec.
Bombing in Formation Animation(s): 1
ReqLv:88 MaxLv:30
At Max Level: MP Cost: 121, Max Enemies Hit: 9, Damage: 240%
Enhance Eka’s Eye
ReqLv:94 MaxLv:15
At Max Level: MP Cost: 350, All Party Members Critical Rate: +9%, Weapon and Magic DEF: +425, Accuracy: +255, Avoidability: +255, Duration:510 sec.
Enhance Formation
ReqLv:99 MaxLv:30
At Max Level: Additional Damage of Formation Flight Skills increase by 61%
Enhance Eka’s Beak Animation(s): 1
ReqLv:104 MaxLv:15
At Max Level: MP Cost: 22, All Party members increase Weapon and Magic ATT by 22
Eka’s Feather shoes
ReqLv:110 MaxLv:15
At Max Level: Movement speed increases by 45
Tornado Animation(s): 1, 2
ReqLv:118 MaxLv:10
At Max Level: MP Cost: 42, Max Enemies Hit: 8, can move ↑、↓、←、→ while holding down the key.
Cat Guardian Mode
Cast Friends Animation(s): 1
ReqLv:50 MaxLv:10
At Max Level:Max Enemies Hit: 4,Number of Attack: 4, Damage: 450%
Moe Ale
ReqLv:50 MaxLv:10
At Max Level: Permanently increases INT by 80
Ale Charming
ReqLv:53 MaxLv:15
At Max Level: Permanently increases Weapon and Magic ATT by 25 for all party members in the same map.
Ale is Full!
ReqLv:56 MaxLv:15
At Max Level: Permanently increases Max HP and MP by 625 for all party members in the same map
Ale’s Will
ReqLv:61 MaxLv:10
At Max Level: Permanently increases Power Stance Rate by 30%, Recover 100 HP and MP every second.
Ale Steal
ReqLv:66 MaxLv:20
At Max Level: Permanently increases Item Drop Rate for all party members in the same map by 20%.
Meow Heal Animation(s): 1
ReqLv:71 MaxLv:20
At Max Level: MP Cost: 48, Recovery: 16%, up to 6 surrounding party members.
Ale’ Paw
ReqLv:75 MaxLv:20
At Max Level: Permanently increases Critical Rate by 30% and Min Critical Damage by 45% for all party members in the same map.
Meow Sneak Animation(s): 1
ReqLv:79 MaxLv:10
At Max Level: MP Cost: 10, nullifies all enemy magic effects within the targeted area while removing all abnormal conditions suffered by nearby party members at a 100% chance. Cooldown: 5 sec.
Meow Space Animation(s): 1
ReqLv:84 MaxLv:15
At Max Level: MP Cost: 115, Duration: 22 sec, 560% damage to up to 8 enemies. Recover 60%(?) HP to party members. Note: The original text says it recovers 60 HP! It is unsure if it is really just 60 HP or 60% HP.
Meow's Cards Animation(s): 1
ReqLv:89 MaxLv:20
Pull out one card and receive an additional effect.
At Max Level: MP Cost: 0, Red Card: Damage: +30%; Blue Card: DEF: +200; Green Card: Attack Speed increases by 2, movement speed increases by 20.
Enhance Cast Friend
ReqLv:93 MaxLv:15
At Max Level: Damage of Cast Friend increase by 100%
Explore the Weakness
ReqLv:97 MaxLv:20
At Max Level: Permanently increases DEF ignored by 20% for all party members in the same map.
Meow Cast! Animation(s): 1, 2
ReqLv:102 MaxLv:20
At Max Level: MP Cost: 46, Damage: 300%, Max Enemies Hit: 6, Number of attack: 3. Decreases the monster DEF by 20%
Meow's Resurrection Animation(s): 1, 2
ReqLv:107 MaxLv:15
At Max Level: MP Cost: 75, Revives all dead party members within range. Cooldown: 750 sec
Meow's Golden Card
ReqLv:111 MaxLv:15
When used, there is a chance to pull out the Golden Card which grants you all the effects of the Red, Blue and Green Card.
At Max Level: Golden Card chance:20+30%
Ale Good Friend
ReqLv:115 MaxLv:20
At Max Level: Permanently increases EXP obtained Rate by 40% for all party members in the same map.
Gorgeous Shock Animation(s): 1
ReqLv:120 MaxLv:10
At Max Level: 1000% damage attack up to 10 enemies, Duration 14 sec, Cooldown: 10 sec.
Hyper Skills
Just the usual skills that other classes share (STR, DEX, INT etc.) and:
Bear Cannon!
ReqLv:170
At Max Level: MP Cost: 500, Damage 800%, Max Enemies Hit: 14, Number of Attack: 8, Cooldown: 90 sec.
Mercilessness!
ReqLv:150
At Max Level: MP Cost: 1000, Become invincible for 30 seconds. All party members increase Total Damage by 30%, Cooldown: 90 sec.
Let's talk about Beast Tamer. Since the chance is very likely that this will come to GMS. It's been confirmed that it's coming to China and Japan who both have Dawnveil. Arbren is the hometown of Beast Tamer and this map is located in Dawnveil.
Quote:Elf’s Self-Cultivation
MaxLv:30
Available at Lv.60 and upgrades automatically.
It will obtain its own EXP when the character obtains EXP. Every time Beast Tamer levels up, this skill will obtain 200% EXP in 30 minutes. Every time this skill is upgraded, this skill will obtain 200% EXP in 30 minutes. These two Effects can be active simultaneously.
At Max Level:
Permanently increases INT by 60, LUK by 30. Critical Rate: +16%, Max HP: +16%, Max MP: +16%, BOSS Damage: +11%, Magic Attack: +5%, Weapon DEF: +1500, Magic DEF: +1500, all Elemental Resistance and Abnormal Status Resistance :+40.
What confuses me is the part about the 200% EXP.
Is it saying that when you level up you get a 200% exp buff? or that the skill itself gains exp like a growth item?
also what the hell at the Flame Fart attack and flipping the table. I love it.
and is it just me or is this class pineappleING OP.
Lots of passive boss damage, nearly 100% clean critical rate and loads of critical damage passives, lots of ignore defense, tons of Max HP, an insta-resurrect when you die, 30 seconds of invincibility...
40% extra exp passively for all party members in your map... oh god.
So many passive party buffs just for being in the same map, Beast Tamer is like the ultimate mule.
oh god and passive drop rate buffs too! D:
I really hope that those passive buffs apply for Beast Tamer themselves too, it would suck if they only worked for party members.
Damn, they have a lot of really nice party buffs, and an ignore DEF character card is awesome.
So I guess you attack using one type of animal at a time, and can only use the buffs/attacks corresponding to that animal unless you summon a different one?
Mazz Wrote:Damn, they have a lot of really nice party buffs, and an ignore DEF character card is awesome.
So I guess you attack using one type of animal at a time, and can only use the buffs/attacks corresponding to that animal unless you summon a different one?
Yes, it works exactly like Xenon's skills. You cast the Multi Mode Linker and you can change animals that will help you in battle.
[MENTION=5228]Razmos[/MENTION] I'll ask my friend who knows this better than me.
I wonder when it'll be released in GMS. The only reason I even made my Kanna in the first place is to gather INT equips to use for a Beast Tamer. I've already begun leveling up a second Kanna just to have a Kishin mule for it.
Thanks so much for this! I've been waiting so eagerly for this to be released on CMST so I can see their skills. The video they released showed barely any of their skills!
From what he told me, in the image above, you can see that the skill has its own EXP (green bar). The EXP is related to the EXP that you acquire from killing monsters. It works similar like Timeless weapons. However, this skill can get 200% extra EXP whenever you level up OR when the skill levels up. We might have to summon the almighty [MENTION=5956]hadriel[/MENTION] to clarify the situation.
Gymleaders Wrote:Flame fart?! This class is amazing already!
I wonder when it'll be released in GMS. The only reason I even made my Kanna in the first place is to gather INT equips to use for a Beast Tamer. I've already begun leveling up a second Kanna just to have a Kishin mule for it.
Thanks so much for this! I've been waiting so eagerly for this to be released on CMST so I can see their skills. The video they released showed barely any of their skills!
I think it's being released in CMS and JMS at around the 14th-16th. coincidentally when most of our events end, and there is a mysterious blank space on the RED microsite which hints at a third part to the update. Hopefully we will get the update highlights on Tuesday (the 7th, my birthday!) and the release will be on the 14th-15th.
Of course that's just speculation, but it's pretty obvious we will get it eventually even if it's not the next update.
Oh god i'm actually considering abandoning my Kanna for this class. This is the best mage i've ever seen.
Spadow Wrote:Razmos
From what he told me, in the image above, you can see that the skill has its own EXP (green bar). The EXP is related to the EXP that you acquire from killing monsters. It works similar like Timeless weapons. However, this skill can get 200% extra EXP whenever you level up OR when the skill levels up. We might have to summon the almighty hadriel to clarify the situation.
Skill animations are coming up.
Ah, thank you! that is pretty much what I thought, but I was unsure since it's something we've never seen in this game before.
It's an interesting way to level up skills, I hope more classes have skills like those.
Razmos Wrote:I think it's being released in CMS and JMS at around the 14th-16th. coincidentally when most of our events end, and there is a mysterious blank space on the RED microsite which hints at a third part to the update. Hopefully we will get the update highlights on Tuesday (the 7th, my birthday!) and the release will be on the 14th-15th.
Of course that's just speculation, but it's pretty obvious we will get it eventually even if it's not the next update.
Oh god i'm actually considering abandoning my Kanna for this class. This is the best mage i've ever seen.
Ah, thank you! that is pretty much what I thought, but I was unsure since it's something we've never seen in this game before.
It's an interesting way to level up skills, I hope more classes have skills like those.
I hope we get it soon. It's Tynerum content, and we got the others pretty close to other versions.
I'm already impressed with bear form. It's really powerful! Obviously that's what you'll be bossing with most of the time. I wonder what the trade off is for this damage. Maybe no mobility in bear form?
And ikr! I love my Kanna but this class looks great!
I think a lot of the stats you gain only stay in the form you're in... So the bear's crit might not be on all animal forms. I totally don't know though, that's just me assuming.
Wow so many party buffs. I wonder how practical it will be to have the 4 guardians. I can see one being superior to the others. I guess the cat is if you are assuming more of a support role. A mechanic to encourage swapping the guardians would have been nice.
If you need extra verification for translations, prod me while I'm still awake. I'm going for dinner in less than an hour, and bed time is about 2 hours away. I'm working on my personal statement for Ph.D applications in the meantime.
Love the flip table. Class is quite sick. Significant rebalancing expected. This class does every damn thing, seriously. Hope JoeTang's algorithms are ready.
Gymleaders Wrote:I hope we get it soon. It's Tynerum content, and we got the others pretty close to other versions.
I'm already impressed with bear form. It's really powerful! Obviously that's what you'll be bossing with most of the time. I wonder what the trade off is for this damage. Maybe no mobility in bear form?
And ikr! I love my Kanna but this class looks great!
I think a lot of the stats you gain only stay in the form you're in... So the bear's crit might not be on all animal forms. I totally don't know though, that's just me assuming.
You can definitely use Flash Jump while in bear form, so it's not completely immobile.
It makes sense that the passive buffs would work only while in that form... but a lot of them say "permanently" which suggests otherwise. Plus it doesn't really make sense for the cat form to have so many passive buffs like increased exp when that form doesn't really have any attacks to kill things with.
It would really suck if you only got the extra exp, drop rate ect while other people do the killing for you.
I mean that would work for support classes in other games... but not maple.
@Spadow; in-text description has no mention of 200%EXP or anything whatsoever. Hover text basically says (borrowing your translated version):
Quote:
Elf's Self-Cultivation
[Master Level: 30]
Every time Spirit Tamer receives experience, its (potential/own experience) will increase and automatically (grow/level).
Can be (learnt/received) from level 60 onwards.
[Current level 30]
INT increased by 60, LUK increased by 30, critical rate increased by 16, max HP increased by 16%, max MP increased by 16%, Boss Damage increased by 11%, Magic Attack increased by 5%. Physical defence increased by 1500, magical defence increased by 1500, all status resistance and elemental resistance increased by 40.
We need data for verification... but you know what let's just leave that for now. When it comes out on KMST we can scrutinise it all we want.
Ooh that's really cool, so the skill level grows as you gain experience, pretty much like a skill version of a reverse/timeless weapon. Sweet stats at master level too @_@